`Renderer::rect()` draws pixels on the screen, even when the rect is fully outside the window.
Created by: ca1ek
let mut window = orbclient::Window::new(-1, -1, 640, 480, "kek").unwrap();
window.set(Color::rgb(255, 255, 255));
window.rect(700, 20, 10, 10, Color::rgb(12,34,56));
window.sync();
thread::sleep(time::Duration::from_secs(5));
Even though that the rect is at x=700
, and the window has w=640
you still can see a small line of pixels at the edge of the window.