How to render a custom OpenGL view
I'm currently looking for a relatively light-weight, cross-platform, and purely rust widget library. OrbTk so far is the best candidate I could find.
However I don't see a way to render into an OrbTk window with some custom OpenGL (glium) code. Is this possible currently with either OrbTk 0.2 or 0.3 and if it is how would one go about this?
Thanks in advance!