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/*
 * Copyright 1988, 1989 Hans-J. Boehm, Alan J. Demers
 * Copyright (c) 1991-1995 by Xerox Corporation.  All rights reserved.
 * Copyright (c) 2000 by Hewlett-Packard Company.  All rights reserved.
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 *
 * THIS MATERIAL IS PROVIDED AS IS, WITH ABSOLUTELY NO WARRANTY EXPRESSED
 * OR IMPLIED.  ANY USE IS AT YOUR OWN RISK.
 *
 * Permission is hereby granted to use or copy this program
 * for any purpose,  provided the above notices are retained on all copies.
 * Permission to modify the code and to distribute modified code is granted,
 * provided the above notices are retained, and a notice that the code was
 * modified is included with the above copyright notice.
 *
 */


# include <stdio.h>
# include "private/gc_pmark.h"
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#if defined(MSWIN32) && defined(__GNUC__)
# include <excpt.h>
#endif

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/* We put this here to minimize the risk of inlining. */
/*VARARGS*/
#ifdef __WATCOMC__
  void GC_noop(void *p, ...) {}
#else
  void GC_noop() {}
#endif
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/* Single argument version, robust against whole program analysis. */
void GC_noop1(x)
word x;
{
    static VOLATILE word sink;

    sink = x;
}

/* mark_proc GC_mark_procs[MAX_MARK_PROCS] = {0} -- declared in gc_priv.h */

word GC_n_mark_procs = GC_RESERVED_MARK_PROCS;
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/* Initialize GC_obj_kinds properly and standard free lists properly.  	*/
/* This must be done statically since they may be accessed before 	*/
/* GC_init is called.							*/
/* It's done here, since we need to deal with mark descriptors.		*/
struct obj_kind GC_obj_kinds[MAXOBJKINDS] = {
/* PTRFREE */ { &GC_aobjfreelist[0], 0 /* filled in dynamically */,
		0 | GC_DS_LENGTH, FALSE, FALSE },
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/* NORMAL  */ { &GC_objfreelist[0], 0,
		0 | GC_DS_LENGTH,  /* Adjusted in GC_init_inner for EXTRA_BYTES */
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		TRUE /* add length to descr */, TRUE },
/* UNCOLLECTABLE */
	      { &GC_uobjfreelist[0], 0,
		0 | GC_DS_LENGTH, TRUE /* add length to descr */, TRUE },
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# ifdef ATOMIC_UNCOLLECTABLE
   /* AUNCOLLECTABLE */
	      { &GC_auobjfreelist[0], 0,
		0 | GC_DS_LENGTH, FALSE /* add length to descr */, FALSE },
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# endif
# ifdef STUBBORN_ALLOC
/*STUBBORN*/ { &GC_sobjfreelist[0], 0,
		0 | GC_DS_LENGTH, TRUE /* add length to descr */, TRUE },
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# endif
};

# ifdef ATOMIC_UNCOLLECTABLE
#   ifdef STUBBORN_ALLOC
      int GC_n_kinds = 5;
#   else
      int GC_n_kinds = 4;
#   endif
# else
#   ifdef STUBBORN_ALLOC
      int GC_n_kinds = 4;
#   else
      int GC_n_kinds = 3;
#   endif
# endif


# ifndef INITIAL_MARK_STACK_SIZE
#   define INITIAL_MARK_STACK_SIZE (1*HBLKSIZE)
		/* INITIAL_MARK_STACK_SIZE * sizeof(mse) should be a 	*/
		/* multiple of HBLKSIZE.				*/
		/* The incremental collector actually likes a larger	*/
		/* size, since it want to push all marked dirty objs	*/
		/* before marking anything new.  Currently we let it	*/
		/* grow dynamically.					*/
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# endif

/*
 * Limits of stack for GC_mark routine.
 * All ranges between GC_mark_stack(incl.) and GC_mark_stack_top(incl.) still
 * need to be marked from.
 */

word GC_n_rescuing_pages;	/* Number of dirty pages we marked from */
				/* excludes ptrfree pages, etc.		*/

mse * GC_mark_stack;

mse * GC_mark_stack_limit;

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word GC_mark_stack_size = 0;
 
#ifdef PARALLEL_MARK
  mse * VOLATILE GC_mark_stack_top;
#else
  mse * GC_mark_stack_top;
#endif
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static struct hblk * scan_ptr;

mark_state_t GC_mark_state = MS_NONE;

GC_bool GC_mark_stack_too_small = FALSE;

GC_bool GC_objects_are_marked = FALSE;	/* Are there collectable marked	*/
					/* objects in the heap?		*/

/* Is a collection in progress?  Note that this can return true in the	*/
/* nonincremental case, if a collection has been abandoned and the	*/
/* mark state is now MS_INVALID.					*/
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GC_bool GC_collection_in_progress()
{
    return(GC_mark_state != MS_NONE);
}

/* clear all mark bits in the header */
void GC_clear_hdr_marks(hhdr)
register hdr * hhdr;
{
#   ifdef USE_MARK_BYTES
      BZERO(hhdr -> hb_marks, MARK_BITS_SZ);
#   else
      BZERO(hhdr -> hb_marks, MARK_BITS_SZ*sizeof(word));
#   endif
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}

/* Set all mark bits in the header.  Used for uncollectable blocks. */
void GC_set_hdr_marks(hhdr)
register hdr * hhdr;
{
    register int i;

    for (i = 0; i < MARK_BITS_SZ; ++i) {
#     ifdef USE_MARK_BYTES
    	hhdr -> hb_marks[i] = 1;
#     else
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    	hhdr -> hb_marks[i] = ONES;
#     endif
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    }
}

/*
 * Clear all mark bits associated with block h.
 */
/*ARGSUSED*/
# if defined(__STDC__) || defined(__cplusplus)
    static void clear_marks_for_block(struct hblk *h, word dummy)
# else
    static void clear_marks_for_block(h, dummy)
    struct hblk *h;
    word dummy;
# endif
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{
    register hdr * hhdr = HDR(h);
    
    if (IS_UNCOLLECTABLE(hhdr -> hb_obj_kind)) return;
        /* Mark bit for these is cleared only once the object is 	*/
        /* explicitly deallocated.  This either frees the block, or	*/
        /* the bit is cleared once the object is on the free list.	*/
    GC_clear_hdr_marks(hhdr);
}

/* Slow but general routines for setting/clearing/asking about mark bits */
void GC_set_mark_bit(p)
ptr_t p;
{
    register struct hblk *h = HBLKPTR(p);
    register hdr * hhdr = HDR(h);
    register int word_no = (word *)p - (word *)h;
    
    set_mark_bit_from_hdr(hhdr, word_no);
}

void GC_clear_mark_bit(p)
ptr_t p;
{
    register struct hblk *h = HBLKPTR(p);
    register hdr * hhdr = HDR(h);
    register int word_no = (word *)p - (word *)h;
    
    clear_mark_bit_from_hdr(hhdr, word_no);
}

GC_bool GC_is_marked(p)
ptr_t p;
{
    register struct hblk *h = HBLKPTR(p);
    register hdr * hhdr = HDR(h);
    register int word_no = (word *)p - (word *)h;
    
    return(mark_bit_from_hdr(hhdr, word_no));
}


/*
 * Clear mark bits in all allocated heap blocks.  This invalidates
 * the marker invariant, and sets GC_mark_state to reflect this.
 * (This implicitly starts marking to reestablish the invariant.)
 */
void GC_clear_marks()
{
    GC_apply_to_all_blocks(clear_marks_for_block, (word)0);
    GC_objects_are_marked = FALSE;
    GC_mark_state = MS_INVALID;
    scan_ptr = 0;
#   ifdef GATHERSTATS
	/* Counters reflect currently marked objects: reset here */
        GC_composite_in_use = 0;
        GC_atomic_in_use = 0;
#   endif

}

/* Initiate a garbage collection.  Initiates a full collection if the	*/
/* mark	state is invalid.						*/
/*ARGSUSED*/
void GC_initiate_gc()
{
    if (GC_dirty_maintained) GC_read_dirty();
#   ifdef STUBBORN_ALLOC
    	GC_read_changed();
#   endif
#   ifdef CHECKSUMS
	{
	    extern void GC_check_dirty();
	    
	    if (GC_dirty_maintained) GC_check_dirty();
	}
#   endif
    GC_n_rescuing_pages = 0;
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    if (GC_mark_state == MS_NONE) {
        GC_mark_state = MS_PUSH_RESCUERS;
    } else if (GC_mark_state != MS_INVALID) {
    	ABORT("unexpected state");
    } /* else this is really a full collection, and mark	*/
      /* bits are invalid.					*/
    scan_ptr = 0;
}


static void alloc_mark_stack();

/* Perform a small amount of marking.			*/
/* We try to touch roughly a page of memory.		*/
/* Return TRUE if we just finished a mark phase.	*/
/* Cold_gc_frame is an address inside a GC frame that	*/
/* remains valid until all marking is complete.		*/
/* A zero value indicates that it's OK to miss some	*/
/* register values.					*/
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/* We hold the allocation lock.  In the case of 	*/
/* incremental collection, the world may not be stopped.*/
#ifdef MSWIN32
  /* For win32, this is called after we establish a structured	*/
  /* exception handler, in case Windows unmaps one of our root	*/
  /* segments.  See below.  In either case, we acquire the 	*/
  /* allocator lock long before we get here.			*/
  GC_bool GC_mark_some_inner(cold_gc_frame)
  ptr_t cold_gc_frame;
#else
  GC_bool GC_mark_some(cold_gc_frame)
  ptr_t cold_gc_frame;
#endif
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{
    switch(GC_mark_state) {
    	case MS_NONE:
    	    return(FALSE);
    	    
    	case MS_PUSH_RESCUERS:
    	    if (GC_mark_stack_top
    	        >= GC_mark_stack_limit - INITIAL_MARK_STACK_SIZE/2) {
		/* Go ahead and mark, even though that might cause us to */
		/* see more marked dirty objects later on.  Avoid this	 */
		/* in the future.					 */
		GC_mark_stack_too_small = TRUE;
    	        MARK_FROM_MARK_STACK();
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    	        return(FALSE);
    	    } else {
    	        scan_ptr = GC_push_next_marked_dirty(scan_ptr);
    	        if (scan_ptr == 0) {
#		    ifdef CONDPRINT
		      if (GC_print_stats) {
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			GC_printf1("Marked from %lu dirty pages\n",
				   (unsigned long)GC_n_rescuing_pages);
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#		    endif
    	    	    GC_push_roots(FALSE, cold_gc_frame);
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    	    	    GC_objects_are_marked = TRUE;
    	    	    if (GC_mark_state != MS_INVALID) {
    	    	        GC_mark_state = MS_ROOTS_PUSHED;
    	    	    }
    	    	}
    	    }
    	    return(FALSE);
    	
    	case MS_PUSH_UNCOLLECTABLE:
    	    if (GC_mark_stack_top
    	        >= GC_mark_stack + GC_mark_stack_size/4) {
#		ifdef PARALLEL_MARK
		  /* Avoid this, since we don't parallelize the marker	*/
		  /* here.						*/
		  if (GC_parallel) GC_mark_stack_too_small = TRUE;
#		endif
    	        MARK_FROM_MARK_STACK();
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    	        return(FALSE);
    	    } else {
    	        scan_ptr = GC_push_next_marked_uncollectable(scan_ptr);
    	        if (scan_ptr == 0) {
    	    	    GC_push_roots(TRUE, cold_gc_frame);
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    	    	    GC_objects_are_marked = TRUE;
    	    	    if (GC_mark_state != MS_INVALID) {
    	    	        GC_mark_state = MS_ROOTS_PUSHED;
    	    	    }
    	    	}
    	    }
    	    return(FALSE);
    	
    	case MS_ROOTS_PUSHED:
#	    ifdef PARALLEL_MARK
	      /* In the incremental GC case, this currently doesn't	*/
	      /* quite do the right thing, since it runs to		*/
	      /* completion.  On the other hand, starting a		*/
	      /* parallel marker is expensive, so perhaps it is		*/
	      /* the right thing?					*/
	      /* Eventually, incremental marking should run		*/
	      /* asynchronously in multiple threads, without grabbing	*/
	      /* the allocation lock.					*/
	        if (GC_parallel) {
		  GC_do_parallel_mark();
		  GC_ASSERT(GC_mark_stack_top < GC_first_nonempty);
		  GC_mark_stack_top = GC_mark_stack - 1;
    	          if (GC_mark_stack_too_small) {
    	            alloc_mark_stack(2*GC_mark_stack_size);
    	          }
		  if (GC_mark_state == MS_ROOTS_PUSHED) {
    	            GC_mark_state = MS_NONE;
    	            return(TRUE);
		  } else {
		    return(FALSE);
	          }
		}
#	    endif
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    	    if (GC_mark_stack_top >= GC_mark_stack) {
    	        MARK_FROM_MARK_STACK();
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    	        return(FALSE);
    	    } else {
    	        GC_mark_state = MS_NONE;
    	        if (GC_mark_stack_too_small) {
    	            alloc_mark_stack(2*GC_mark_stack_size);
    	        }
    	        return(TRUE);
    	    }
    	    
    	case MS_INVALID:
    	case MS_PARTIALLY_INVALID:
	    if (!GC_objects_are_marked) {
		GC_mark_state = MS_PUSH_UNCOLLECTABLE;
		return(FALSE);
	    }
    	    if (GC_mark_stack_top >= GC_mark_stack) {
    	        MARK_FROM_MARK_STACK();
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    	        return(FALSE);
    	    }
    	    if (scan_ptr == 0 && GC_mark_state == MS_INVALID) {
		/* About to start a heap scan for marked objects. */
		/* Mark stack is empty.  OK to reallocate.	  */
		if (GC_mark_stack_too_small) {
    	            alloc_mark_stack(2*GC_mark_stack_size);
		}
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		GC_mark_state = MS_PARTIALLY_INVALID;
    	    }
    	    scan_ptr = GC_push_next_marked(scan_ptr);
    	    if (scan_ptr == 0 && GC_mark_state == MS_PARTIALLY_INVALID) {
    	    	GC_push_roots(TRUE, cold_gc_frame);
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    	    	GC_objects_are_marked = TRUE;
    	    	if (GC_mark_state != MS_INVALID) {
    	    	    GC_mark_state = MS_ROOTS_PUSHED;
    	    	}
    	    }
    	    return(FALSE);
    	default:
    	    ABORT("GC_mark_some: bad state");
    	    return(FALSE);
    }
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}


#ifdef MSWIN32

# ifdef __GNUC__

    typedef struct {
      EXCEPTION_REGISTRATION ex_reg;
      void *alt_path;
    } ext_ex_regn;


    static EXCEPTION_DISPOSITION mark_ex_handler(
        struct _EXCEPTION_RECORD *ex_rec, 
        void *est_frame,
        struct _CONTEXT *context,
        void *disp_ctxt)
    {
        if (ex_rec->ExceptionCode == STATUS_ACCESS_VIOLATION) {
          ext_ex_regn *xer = (ext_ex_regn *)est_frame;

          /* Unwind from the inner function assuming the standard */
          /* function prologue.                                   */
          /* Assumes code has not been compiled with              */
          /* -fomit-frame-pointer.                                */
          context->Esp = context->Ebp;
          context->Ebp = *((DWORD *)context->Esp);
          context->Esp = context->Esp - 8;

          /* Resume execution at the "real" handler within the    */
          /* wrapper function.                                    */
          context->Eip = (DWORD )(xer->alt_path);

          return ExceptionContinueExecution;

        } else {
            return ExceptionContinueSearch;
        }
    }
# endif /* __GNUC__ */


  GC_bool GC_mark_some(cold_gc_frame)
  ptr_t cold_gc_frame;
  {
      GC_bool ret_val;

#   ifndef __GNUC__
      /* Windows 98 appears to asynchronously create and remove  */
      /* writable memory mappings, for reasons we haven't yet    */
      /* understood.  Since we look for writable regions to      */
      /* determine the root set, we may try to mark from an      */
      /* address range that disappeared since we started the     */
      /* collection.  Thus we have to recover from faults here.  */
      /* This code does not appear to be necessary for Windows   */
      /* 95/NT/2000. Note that this code should never generate   */
      /* an incremental GC write fault.                          */

      __try {

#   else /* __GNUC__ */

      /* Manually install an exception handler since GCC does    */
      /* not yet support Structured Exception Handling (SEH) on  */
      /* Win32.                                                  */

      ext_ex_regn er;

      er.alt_path = &&handle_ex;
      er.ex_reg.handler = mark_ex_handler;
      asm volatile ("movl %%fs:0, %0" : "=r" (er.ex_reg.prev));
      asm volatile ("movl %0, %%fs:0" : : "r" (&er));

#   endif /* __GNUC__ */

          ret_val = GC_mark_some_inner(cold_gc_frame);

#   ifndef __GNUC__

      } __except (GetExceptionCode() == EXCEPTION_ACCESS_VIOLATION ?
                EXCEPTION_EXECUTE_HANDLER : EXCEPTION_CONTINUE_SEARCH) {

#   else /* __GNUC__ */

          /* Prevent GCC from considering the following code unreachable */
          /* and thus eliminating it.                                    */
          if (er.alt_path != 0)
              goto rm_handler;

handle_ex:
          /* Execution resumes from here on an access violation. */

#   endif /* __GNUC__ */

#         ifdef CONDPRINT
            if (GC_print_stats) {
	      GC_printf0("Caught ACCESS_VIOLATION in marker. "
		         "Memory mapping disappeared.\n");
            }
#         endif /* CONDPRINT */

          /* We have bad roots on the stack.  Discard mark stack.  */
          /* Rescan from marked objects.  Redetermine roots.	 */
          GC_invalidate_mark_state();	
          scan_ptr = 0;

          ret_val = FALSE;

#   ifndef __GNUC__

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#   else /* __GNUC__ */

rm_handler:
      /* Uninstall the exception handler */
      asm volatile ("mov %0, %%fs:0" : : "r" (er.ex_reg.prev));

#   endif /* __GNUC__ */

      return ret_val;
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#endif /* MSWIN32 */
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GC_bool GC_mark_stack_empty()
{
    return(GC_mark_stack_top < GC_mark_stack);
}	

#ifdef PROF_MARKER
    word GC_prof_array[10];
#   define PROF(n) GC_prof_array[n]++
#else
#   define PROF(n)
#endif

/* Given a pointer to someplace other than a small object page or the	*/
/* first page of a large object, either:				*/
/*	- return a pointer to somewhere in the first page of the large	*/
/*	  object, if current points to a large object.			*/
/*	  In this case *hhdr is replaced with a pointer to the header	*/
/*	  for the large object.						*/
/*	- just return current if it does not point to a large object.	*/
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/*ARGSUSED*/
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ptr_t GC_find_start(current, hhdr, new_hdr_p)
register ptr_t current;
register hdr *hhdr, **new_hdr_p;
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{
    if (GC_all_interior_pointers) {
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	if (hhdr != 0) {
	    register ptr_t orig = current;
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	    current = (ptr_t)HBLKPTR(current);
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	    do {
	      current = current - HBLKSIZE*(word)hhdr;
	      hhdr = HDR(current);
	    } while(IS_FORWARDING_ADDR_OR_NIL(hhdr));
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	    /* current points to near the start of the large object */
	    if (hhdr -> hb_flags & IGNORE_OFF_PAGE) return(orig);
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	    if ((word *)orig - (word *)current
	         >= (ptrdiff_t)(hhdr->hb_sz)) {
	        /* Pointer past the end of the block */
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	    }
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	    return(current);
	} else {
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        }
    } else {
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}

void GC_invalidate_mark_state()
{
    GC_mark_state = MS_INVALID;
    GC_mark_stack_top = GC_mark_stack-1;
}

mse * GC_signal_mark_stack_overflow(msp)
mse * msp;
{
    GC_mark_state = MS_INVALID;
    GC_mark_stack_too_small = TRUE;
#   ifdef CONDPRINT
      if (GC_print_stats) {
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	GC_printf1("Mark stack overflow; current size = %lu entries\n",
	    	    GC_mark_stack_size);
      }
#   endif
    return(msp - GC_MARK_STACK_DISCARDS);
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}

/*
 * Mark objects pointed to by the regions described by
 * mark stack entries between GC_mark_stack and GC_mark_stack_top,
 * inclusive.  Assumes the upper limit of a mark stack entry
 * is never 0.  A mark stack entry never has size 0.
 * We try to traverse on the order of a hblk of memory before we return.
 * Caller is responsible for calling this until the mark stack is empty.
 * Note that this is the most performance critical routine in the
 * collector.  Hence it contains all sorts of ugly hacks to speed
 * things up.  In particular, we avoid procedure calls on the common
 * path, we take advantage of peculiarities of the mark descriptor
 * encoding, we optionally maintain a cache for the block address to
 * header mapping, we prefetch when an object is "grayed", etc. 
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 */
mse * GC_mark_from(mark_stack_top, mark_stack, mark_stack_limit)
mse * mark_stack_top;
mse * mark_stack;
mse * mark_stack_limit;
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{
  int credit = HBLKSIZE;	/* Remaining credit for marking work	*/
  register word * current_p;	/* Pointer to current candidate ptr.	*/
  register word current;	/* Candidate pointer.			*/
  register word * limit;	/* (Incl) limit of current candidate 	*/
  				/* range				*/
  register word descr;
  register ptr_t greatest_ha = GC_greatest_plausible_heap_addr;
  register ptr_t least_ha = GC_least_plausible_heap_addr;
  DECLARE_HDR_CACHE;

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# define SPLIT_RANGE_WORDS 128  /* Must be power of 2.		*/

  GC_objects_are_marked = TRUE;
  INIT_HDR_CACHE;
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# ifdef OS2 /* Use untweaked version to circumvent compiler problem */
  while (mark_stack_top >= mark_stack && credit >= 0) {
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# else
  while ((((ptr_t)mark_stack_top - (ptr_t)mark_stack) | credit)
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  	>= 0) {
# endif
    current_p = mark_stack_top -> mse_start;
    descr = mark_stack_top -> mse_descr;
  retry:
    /* current_p and descr describe the current object.		*/
    /* *mark_stack_top is vacant.				*/
    /* The following is 0 only for small objects described by a simple	*/
    /* length descriptor.  For many applications this is the common	*/
    /* case, so we try to detect it quickly.				*/
    if (descr & ((~(WORDS_TO_BYTES(SPLIT_RANGE_WORDS) - 1)) | GC_DS_TAGS)) {
      word tag = descr & GC_DS_TAGS;
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      switch(tag) {
        case GC_DS_LENGTH:
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          /* Large length.					        */
          /* Process part of the range to avoid pushing too much on the	*/
          /* stack.							*/
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	  GC_ASSERT(descr < (word)GC_greatest_plausible_heap_addr
			    - (word)GC_least_plausible_heap_addr);
#	  ifdef PARALLEL_MARK
#	    define SHARE_BYTES 2048
	    if (descr > SHARE_BYTES && GC_parallel
		&& mark_stack_top < mark_stack_limit - 1) {
	      int new_size = (descr/2) & ~(sizeof(word)-1);
	      mark_stack_top -> mse_start = current_p;
	      mark_stack_top -> mse_descr = new_size + sizeof(word);
					/* makes sure we handle 	*/
					/* misaligned pointers.		*/
	      mark_stack_top++;
	      current_p = (word *) ((char *)current_p + new_size);
	      descr -= new_size;
	      goto retry;
	    }
#	  endif /* PARALLEL_MARK */
          mark_stack_top -> mse_start =
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         	limit = current_p + SPLIT_RANGE_WORDS-1;
          mark_stack_top -> mse_descr =
          		descr - WORDS_TO_BYTES(SPLIT_RANGE_WORDS-1);
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          /* Make sure that pointers overlapping the two ranges are	*/
          /* considered. 						*/
          limit = (word *)((char *)limit + sizeof(word) - ALIGNMENT);
          break;
        case GC_DS_BITMAP:
          mark_stack_top--;
          descr &= ~GC_DS_TAGS;
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          credit -= WORDS_TO_BYTES(WORDSZ/2); /* guess */
          while (descr != 0) {
            if ((signed_word)descr < 0) {
              current = *current_p;
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	      FIXUP_POINTER(current);
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	      if ((ptr_t)current >= least_ha && (ptr_t)current < greatest_ha) {
		PREFETCH((ptr_t)current);
                HC_PUSH_CONTENTS((ptr_t)current, mark_stack_top,
			      mark_stack_limit, current_p, exit1);
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	      }
            }
	    descr <<= 1;
	    ++ current_p;
          }
          continue;
        case GC_DS_PROC:
          mark_stack_top--;
          credit -= GC_PROC_BYTES;
          mark_stack_top =
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              (*PROC(descr))
              	    (current_p, mark_stack_top,
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              	    mark_stack_limit, ENV(descr));
          continue;
        case GC_DS_PER_OBJECT:
	  if ((signed_word)descr >= 0) {
	    /* Descriptor is in the object.	*/
            descr = *(word *)((ptr_t)current_p + descr - GC_DS_PER_OBJECT);
	  } else {
	    /* Descriptor is in type descriptor pointed to by first	*/
	    /* word in object.						*/
	    ptr_t type_descr = *(ptr_t *)current_p;
	    /* type_descr is either a valid pointer to the descriptor	*/
	    /* structure, or this object was on a free list.  If it 	*/
	    /* it was anything but the last object on the free list,	*/
	    /* we will misinterpret the next object on the free list as */
	    /* the type descriptor, and get a 0 GC descriptor, which	*/
	    /* is ideal.  Unfortunately, we need to check for the last	*/
	    /* object case explicitly.					*/
	    if (0 == type_descr) {
		/* Rarely executed.	*/
		mark_stack_top--;
		continue;
	    }
            descr = *(word *)(type_descr
			      - (descr - (GC_DS_PER_OBJECT
					  - GC_INDIR_PER_OBJ_BIAS)));
	  }
	  if (0 == descr) {
	      /* Can happen either because we generated a 0 descriptor	*/
	      /* or we saw a pointer to a free object.			*/
	      mark_stack_top--;
	      continue;
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          goto retry;
      }
    } else /* Small object with length descriptor */ {
      mark_stack_top--;
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      limit = (word *)(((ptr_t)current_p) + (word)descr);
    }
    /* The simple case in which we're scanning a range.	*/
    GC_ASSERT(!((word)current_p & (ALIGNMENT-1)));
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    credit -= (ptr_t)limit - (ptr_t)current_p;
    limit -= 1;
    {
#     define PREF_DIST 4

#     ifndef SMALL_CONFIG
        word deferred;

	/* Try to prefetch the next pointer to be examined asap.	*/
	/* Empirically, this also seems to help slightly without	*/
	/* prefetches, at least on linux/X86.  Presumably this loop 	*/
	/* ends up with less register pressure, and gcc thus ends up 	*/
	/* generating slightly better code.  Overall gcc code quality	*/
	/* for this loop is still not great.				*/
	for(;;) {
	  PREFETCH((ptr_t)limit - PREF_DIST*CACHE_LINE_SIZE);
	  GC_ASSERT(limit >= current_p);
	  deferred = *limit;
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	  FIXUP_POINTER(deferred);
	  limit = (word *)((char *)limit - ALIGNMENT);
	  if ((ptr_t)deferred >= least_ha && (ptr_t)deferred <  greatest_ha) {
	    PREFETCH((ptr_t)deferred);
	    break;
	  }
	  if (current_p > limit) goto next_object;
	  /* Unroll once, so we don't do too many of the prefetches 	*/
	  /* based on limit.						*/
	  deferred = *limit;
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	  FIXUP_POINTER(deferred);
	  limit = (word *)((char *)limit - ALIGNMENT);
	  if ((ptr_t)deferred >= least_ha && (ptr_t)deferred <  greatest_ha) {
	    PREFETCH((ptr_t)deferred);
	    break;
	  }
	  if (current_p > limit) goto next_object;
	}
#     endif

      while (current_p <= limit) {
	/* Empirically, unrolling this loop doesn't help a lot.	*/
	/* Since HC_PUSH_CONTENTS expands to a lot of code,	*/
	/* we don't.						*/
        current = *current_p;
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	FIXUP_POINTER(current);
        PREFETCH((ptr_t)current_p + PREF_DIST*CACHE_LINE_SIZE);
        if ((ptr_t)current >= least_ha && (ptr_t)current <  greatest_ha) {
  	  /* Prefetch the contents of the object we just pushed.  It's	*/
  	  /* likely we will need them soon.				*/
  	  PREFETCH((ptr_t)current);
          HC_PUSH_CONTENTS((ptr_t)current, mark_stack_top,
  		           mark_stack_limit, current_p, exit2);
        }
        current_p = (word *)((char *)current_p + ALIGNMENT);
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      }

#     ifndef SMALL_CONFIG
	/* We still need to mark the entry we previously prefetched.	*/
	/* We alrady know that it passes the preliminary pointer	*/
	/* validity test.						*/
        HC_PUSH_CONTENTS((ptr_t)deferred, mark_stack_top,
  		         mark_stack_limit, current_p, exit4);
	next_object:;
#     endif
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    }
  }
  return mark_stack_top;
}

#ifdef PARALLEL_MARK

/* We assume we have an ANSI C Compiler.	*/
GC_bool GC_help_wanted = FALSE;
unsigned GC_helper_count = 0;
unsigned GC_active_count = 0;
mse * VOLATILE GC_first_nonempty;
word GC_mark_no = 0;

#define LOCAL_MARK_STACK_SIZE HBLKSIZE
	/* Under normal circumstances, this is big enough to guarantee	*/
	/* We don't overflow half of it in a single call to 		*/
	/* GC_mark_from.						*/


/* Steal mark stack entries starting at mse low into mark stack local	*/
/* until we either steal mse high, or we have max entries.		*/
/* Return a pointer to the top of the local mark stack.		        */
/* *next is replaced by a pointer to the next unscanned mark stack	*/
/* entry.								*/
mse * GC_steal_mark_stack(mse * low, mse * high, mse * local,
			  unsigned max, mse **next)
{
    mse *p;
    mse *top = local - 1;
    unsigned i = 0;

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    /* Make sure that prior writes to the mark stack are visible. */
    /* On some architectures, the fact that the reads are 	  */
    /* volatile should suffice.					  */
#   if !defined(IA64) && !defined(HP_PA) && !defined(I386)
      GC_memory_barrier();
#   endif
    GC_ASSERT(high >= low-1 && high - low + 1 <= GC_mark_stack_size);
    for (p = low; p <= high && i <= max; ++p) {
	word descr = *(volatile word *) &(p -> mse_descr);
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	/* In the IA64 memory model, the following volatile store is	*/
	/* ordered after this read of descr.  Thus a thread must read 	*/
	/* the original nonzero value.  HP_PA appears to be similar,	*/
	/* and if I'm reading the P4 spec correctly, X86 is probably 	*/
	/* also OK.  In some other cases we need a barrier.		*/
#       if !defined(IA64) && !defined(HP_PA) && !defined(I386)
          GC_memory_barrier();
#       endif
	if (descr != 0) {
	    *(volatile word *) &(p -> mse_descr) = 0;
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	    /* More than one thread may get this entry, but that's only */
	    /* a minor performance problem.				*/
	    ++top;
	    top -> mse_descr = descr;
	    top -> mse_start = p -> mse_start;
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	    GC_ASSERT(  (top -> mse_descr & GC_DS_TAGS) != GC_DS_LENGTH || 
			top -> mse_descr < (ptr_t)GC_greatest_plausible_heap_addr
			                   - (ptr_t)GC_least_plausible_heap_addr);
	    /* If this is a big object, count it as			*/
	    /* size/256 + 1 objects.					*/
	    ++i;
	    if ((descr & GC_DS_TAGS) == GC_DS_LENGTH) i += (descr >> 8);
	}
    }
    *next = p;
    return top;
}

/* Copy back a local mark stack.	*/
/* low and high are inclusive bounds.	*/
void GC_return_mark_stack(mse * low, mse * high)
{
    mse * my_top;
    mse * my_start;
    size_t stack_size;

    if (high < low) return;
    stack_size = high - low + 1;
    GC_acquire_mark_lock();
    my_top = GC_mark_stack_top;
    my_start = my_top + 1;
    if (my_start - GC_mark_stack + stack_size > GC_mark_stack_size) {
#     ifdef CONDPRINT
	if (GC_print_stats) {
	  GC_printf0("No room to copy back mark stack.");
	}
#     endif
      GC_mark_state = MS_INVALID;
      GC_mark_stack_too_small = TRUE;
      /* We drop the local mark stack.  We'll fix things later.	*/
    } else {
      BCOPY(low, my_start, stack_size * sizeof(mse));
      GC_ASSERT(GC_mark_stack_top = my_top);
#     if !defined(IA64) && !defined(HP_PA)
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        GC_memory_barrier();
#     endif
	/* On IA64, the volatile write acts as a release barrier. */
      GC_mark_stack_top = my_top + stack_size;
    }
    GC_release_mark_lock();
    GC_notify_all_marker();
}

/* Mark from the local mark stack.		*/
/* On return, the local mark stack is empty.	*/
/* But this may be achieved by copying the	*/
/* local mark stack back into the global one.	*/
void GC_do_local_mark(mse *local_mark_stack, mse *local_top)
{
    unsigned n;
#   define N_LOCAL_ITERS 1

#   ifdef GC_ASSERTIONS
      /* Make sure we don't hold mark lock. */
	GC_acquire_mark_lock();
	GC_release_mark_lock();
#   endif
    for (;;) {
        for (n = 0; n < N_LOCAL_ITERS; ++n) {
	    local_top = GC_mark_from(local_top, local_mark_stack,
				     local_mark_stack + LOCAL_MARK_STACK_SIZE);
	    if (local_top < local_mark_stack) return;
	    if (local_top - local_mark_stack >= LOCAL_MARK_STACK_SIZE/2) {
	 	GC_return_mark_stack(local_mark_stack, local_top);
		return;
	    }
	}
	if (GC_mark_stack_top < GC_first_nonempty &&
	    GC_active_count < GC_helper_count
	    && local_top > local_mark_stack + 1) {
	    /* Try to share the load, since the main stack is empty,	*/
	    /* and helper threads are waiting for a refill.		*/
	    /* The entries near the bottom of the stack are likely	*/
	    /* to require more work.  Thus we return those, eventhough	*/
	    /* it's harder.						*/
	    mse * p;
 	    mse * new_bottom = local_mark_stack
				+ (local_top - local_mark_stack)/2;
	    GC_ASSERT(new_bottom > local_mark_stack
		      && new_bottom < local_top);
	    GC_return_mark_stack(local_mark_stack, new_bottom - 1);
	    memmove(local_mark_stack, new_bottom,
		    (local_top - new_bottom + 1) * sizeof(mse));
	    local_top -= (new_bottom - local_mark_stack);
	}
    }
}

#define ENTRIES_TO_GET 5

long GC_markers = 2;		/* Normally changed by thread-library-	*/
				/* -specific code.			*/

/* Mark using the local mark stack until the global mark stack is empty	*/
/* and there are no active workers. Update GC_first_nonempty to reflect	*/
/* progress.								*/
/* Caller does not hold mark lock.					*/
/* Caller has already incremented GC_helper_count.  We decrement it,	*/
/* and maintain GC_active_count.					*/
void GC_mark_local(mse *local_mark_stack, int id)
{
    mse * my_first_nonempty;

    GC_acquire_mark_lock();
    GC_active_count++;
    my_first_nonempty = GC_first_nonempty;
    GC_ASSERT(GC_first_nonempty >= GC_mark_stack && 
	      GC_first_nonempty <= GC_mark_stack_top + 1);
#   ifdef PRINTSTATS
	GC_printf1("Starting mark helper %lu\n", (unsigned long)id);
#   endif
    GC_release_mark_lock();
    for (;;) {
  	size_t n_on_stack;
        size_t n_to_get;
	mse *next;
	mse * my_top;
	mse * local_top;
        mse * global_first_nonempty = GC_first_nonempty;

    	GC_ASSERT(my_first_nonempty >= GC_mark_stack && 
		  my_first_nonempty <= GC_mark_stack_top + 1);
    	GC_ASSERT(global_first_nonempty >= GC_mark_stack && 
		  global_first_nonempty <= GC_mark_stack_top + 1);
	if (my_first_nonempty < global_first_nonempty) {
	    my_first_nonempty = global_first_nonempty;
        } else if (global_first_nonempty < my_first_nonempty) {
	    GC_compare_and_exchange((word *)(&GC_first_nonempty), 
				   (word) global_first_nonempty,
				   (word) my_first_nonempty);
	    /* If this fails, we just go ahead, without updating	*/
	    /* GC_first_nonempty.					*/
	}
	/* Perhaps we should also update GC_first_nonempty, if it */
	/* is less.  But that would require using atomic updates. */