Newer
Older
use super::{Disk, Extent, Header, Node};
pub struct FileSystem<E> {
pub disk: Box<Disk<E>>,
pub header: (u64, Header),
pub root: (u64, Node),
pub free: (u64, Node)
impl<E> FileSystem<E> {
/// Open a file system on a disk
pub fn open(mut disk: Box<Disk<E>>) -> Result<Option<Self>, E> {
let mut header = (1, Header::default());
try!(disk.read_at(header.0, &mut header.1));
if header.1.valid() {
let mut root = (header.1.root, Node::default());
try!(disk.read_at(root.0, &mut root.1));
let mut free = (header.1.free, Node::default());
try!(disk.read_at(free.0, &mut free.1));
/// Create a file system on a disk
pub fn create(mut disk: Box<Disk<E>>) -> Result<Option<Self>, E> {
if size >= 4 * 512 {
let mut free = (3, Node::new("free", Node::MODE_FILE));
free.1.extents[0] = Extent::new(4, (size - 4 * 512));
try!(disk.write_at(free.0, &free.1));
let root = (2, Node::new("root", Node::MODE_DIR));
try!(disk.write_at(root.0, &root.1));
let header = (1, Header::new(size, root.0, free.0));
try!(disk.write_at(header.0, &header.1));
Ok(Some(FileSystem {
disk: disk,
header: header,
root: root,
free: free
}))
} else {
Ok(None)
}
}
pub fn allocate(&mut self) -> Result<Option<u64>, E> {
if self.free.1.extents[0].length >= 512 {
let block = self.free.1.extents[0].block;
self.free.1.extents[0].length -= 512;
self.free.1.extents[0].block += 1;
try!(self.disk.write_at(self.free.0, &self.free.1));
Ok(Some(block))
} else {
Ok(None)
}
}
pub fn node(&mut self, block: u64) -> Result<Node, E> {
let mut node = Node::default();
try!(self.disk.read_at(block, &mut node));
Ok(node)
}
pub fn touch(&mut self, name: &str) -> Result<Option<(u64, Node)>, E> {
if let Some(block) = try!(self.allocate()) {
let node = (block, Node::new(name, Node::MODE_FILE));
try!(self.disk.write_at(node.0, &node.1));
Ok(Some(node))
} else {
Ok(None)
}
}