Add ScummVM and OpenJazz
Both of these recipes builds with relibc but crashes at runtime at the moment. They require non-free game files to run.
ScummVM: Only the menu works. Fails to load its theme files and translations. Crashes on file browsing. Crashes when loading games from the command line. The crashes point to relibc, more specifically closedir()
and the other functions in dirent.h
. These functions abort via dlfree
and dlmalloc
, might be something wrong with the memory management there.
OpenJazz: It manages to open its game window then immediately crashes with this C++ exception:
terminate called after throwing an instance of 'std::bad_array_new_length'
what(): std::bad_array_new_length