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use crate::{
arch::macros::InterruptStack,
common::unique::Unique,
context::{self, Context, ContextId, Status},
sync::WaitCondition
};
use alloc::{
boxed::Box,
collections::BTreeMap,
sync::Arc
};
use spin::{Once, RwLock, RwLockReadGuard, RwLockWriteGuard};
use syscall::error::*;
// ____ _ _ _
// | __ ) _ __ ___ __ _| | ___ __ ___ (_)_ __ | |_ ___
// | _ \| '__/ _ \/ _` | |/ / '_ \ / _ \| | '_ \| __/ __|
// | |_) | | | __/ (_| | <| |_) | (_) | | | | | |_\__ \
// |____/|_| \___|\__,_|_|\_\ .__/ \___/|_|_| |_|\__|___/
// |_|
struct Handle {
tracee: Arc<WaitCondition>,
tracer: Arc<WaitCondition>,
reached: bool,
sysemu: bool,
singlestep: bool
}
static BREAKPOINTS: Once<RwLock<BTreeMap<ContextId, Handle>>> = Once::new();
fn init_breakpoints() -> RwLock<BTreeMap<ContextId, Handle>> {
RwLock::new(BTreeMap::new())
}
fn breakpoints() -> RwLockReadGuard<'static, BTreeMap<ContextId, Handle>> {
BREAKPOINTS.call_once(init_breakpoints).read()
}
fn breakpoints_mut() -> RwLockWriteGuard<'static, BTreeMap<ContextId, Handle>> {
BREAKPOINTS.call_once(init_breakpoints).write()
}
fn inner_cont(pid: ContextId) -> Option<Handle> {
// Remove the breakpoint to both save space and also make sure any
// yet unreached but obsolete breakpoints don't stop the program.
let handle = breakpoints_mut().remove(&pid)?;
handle.tracee.notify();
Some(handle)
}
/// Continue the process with the specified ID
pub fn cont(pid: ContextId) {
inner_cont(pid);
}
/// Create a new breakpoint for the specified tracee, optionally with a sysemu flag
pub fn set_breakpoint(pid: ContextId, sysemu: bool, singlestep: bool) {
let (tracee, tracer) = match inner_cont(pid) {
Some(breakpoint) => (breakpoint.tracee, breakpoint.tracer),
None => (
Arc::new(WaitCondition::new()),
Arc::new(WaitCondition::new())
)
};
breakpoints_mut().insert(pid, Handle {
tracee,
tracer,
reached: false,
sysemu,
singlestep
});
}
/// Wait for the tracee to stop.
/// Note: Don't call while holding any locks, this will switch contexts
pub fn wait_breakpoint(pid: ContextId) -> Result<()> {
let tracer = {
let breakpoints = breakpoints();
match breakpoints.get(&pid) {
Some(breakpoint) if !breakpoint.reached => Arc::clone(&breakpoint.tracer),
_ => return Ok(())
}
};
while !tracer.wait() {}
let contexts = context::contexts();
let context = contexts.get(pid).ok_or(Error::new(ESRCH))?;
let context = context.read();
if let Status::Exited(_) = context.status {
return Err(Error::new(ESRCH));
}
Ok(())
}
/// Returns the same value as breakpoint_callback would do, but
/// doesn't actually perform the action. You should not rely too
/// heavily on this value, as the lock *is* released between this call
/// and another.
pub fn breakpoint_callback_dryrun(singlestep: bool) -> Option<bool> {
let contexts = context::contexts();
let context = contexts.current()?;
let context = context.read();
let breakpoints = breakpoints();
let breakpoint = breakpoints.get(&context.id)?;
if breakpoint.singlestep != singlestep {
return None;
}
Some(breakpoint.sysemu)
}
/// Notify the tracer and await green flag to continue.
/// Note: Don't call while holding any locks, this will switch contexts
pub fn breakpoint_callback(singlestep: bool) -> Option<bool> {
// Can't hold any locks when executing wait()
let (tracee, sysemu) = {
let contexts = context::contexts();
let context = contexts.current()?;
let context = context.read();
let mut breakpoints = breakpoints_mut();
let breakpoint = breakpoints.get_mut(&context.id)?;
// TODO: How should singlesteps interact with syscalls? How
// does Linux handle this?
// if singlestep && !breakpoint.singlestep {
if breakpoint.singlestep != singlestep {
return None;
}
breakpoint.tracer.notify();
// In case no tracer is waiting, make sure the next one gets
// the memo
breakpoint.reached = true;
(
Arc::clone(&breakpoint.tracee),
breakpoint.sysemu
)
};
while !tracee.wait() {}
Some(sysemu)
}
/// Call when a context is closed to alert any tracers
pub fn close(pid: ContextId) {
{
let breakpoints = breakpoints();
if let Some(breakpoint) = breakpoints.get(&pid) {
breakpoint.tracer.notify();
}
}
breakpoints_mut().remove(&pid);
}
// ____ _ _
// | _ \ ___ __ _(_)___| |_ ___ _ __ ___
// | |_) / _ \/ _` | / __| __/ _ \ '__/ __|
// | _ < __/ (_| | \__ \ || __/ | \__ \
// |_| \_\___|\__, |_|___/\__\___|_| |___/
// |___/
/// Return the InterruptStack pointer, but relative to the specified
/// stack instead of the original.
pub unsafe fn rebase_regs_ptr(
regs: Option<(usize, Unique<InterruptStack>)>,
kstack: Option<&Box<[u8]>>
) -> Option<*const InterruptStack> {
let (old_base, ptr) = regs?;
let new_base = kstack?.as_ptr() as usize;
Some((ptr.as_ptr() as usize - old_base + new_base) as *const _)
}
/// Return the InterruptStack pointer, but relative to the specified
/// stack instead of the original.
pub unsafe fn rebase_regs_ptr_mut(
regs: Option<(usize, Unique<InterruptStack>)>,
kstack: Option<&mut Box<[u8]>>
) -> Option<*mut InterruptStack> {
let (old_base, ptr) = regs?;
let new_base = kstack?.as_mut_ptr() as usize;
Some((ptr.as_ptr() as usize - old_base + new_base) as *mut _)
}
/// Return a reference to the InterruptStack struct in memory. If the
/// kernel stack has been backed up by a signal handler, this instead
/// returns the struct inside that memory, as that will later be
/// restored and otherwise undo all your changes. See `update(...)` in
/// context/switch.rs.
pub unsafe fn regs_for(context: &Context) -> Option<&InterruptStack> {
Some(&*match context.ksig {
Some((_, _, ref kstack)) => rebase_regs_ptr(context.regs, kstack.as_ref())?,
None => context.regs?.1.as_ptr()
})
}
/// Mutable version of `regs_for`
pub unsafe fn regs_for_mut(context: &mut Context) -> Option<&mut InterruptStack> {
Some(&mut *match context.ksig {
Some((_, _, ref mut kstack)) => rebase_regs_ptr_mut(context.regs, kstack.as_mut())?,
None => context.regs?.1.as_ptr()
})
}