Added a filled triangle drawing function
Created by: ca1ek
Could use some optimization in the future
Test code:
extern crate orbclient;
use orbclient::window::Window;
use orbclient::color::Color;
fn main() {
let mut window = Window::new(20, 20, 640, 480, &"Hello!").unwrap();
let mut counter = 0.0;
loop {
counter += 1.0;
window.filled_triangle(20, 40, 400, 0 + counter as i32, 200, 200, Color::rgb(255, 0, 0));
window.sync();
window.clear();
}
}