Panic after moving around the mouse in window of adventure example
Created by: robbycerantola
When running the adventure example, if you move around the mouse for a while ( doing so only then the sprite is animated because of orbclient issue #41 ) error shows up:
thread 'main' panicked at 'index out of bounds: the len is 16 but the index is 16', /checkout/src/liballoc/vec.rs:1551:10
stack backtrace:
0: std::sys::unix::backtrace::tracing::imp::unwind_backtrace
at libstd/sys/unix/backtrace/tracing/gcc_s.rs:49
1: std::sys_common::backtrace::_print
at libstd/sys_common/backtrace.rs:71
2: std::panicking::default_hook::{{closure}}
at libstd/sys_common/backtrace.rs:59
at libstd/panicking.rs:380
3: std::panicking::default_hook
at libstd/panicking.rs:396
4: std::panicking::rust_panic_with_hook
at libstd/panicking.rs:576
5: std::panicking::begin_panic
at libstd/panicking.rs:537
6: std::panicking::begin_panic_fmt
at libstd/panicking.rs:521
7: rust_begin_unwind
at libstd/panicking.rs:497
8: core::panicking::panic_fmt
at libcore/panicking.rs:71
9: core::panicking::panic_bounds_check
at libcore/panicking.rs:58
10: orbgame::scene::Scene::draw_all_layers
11: orbtk::window::Window::draw_widget
12: orbtk::window::Window::draw
13: orbgame::game::Game::exec
14: adventure::main
15: std::rt::lang_start::{{closure}}
16: std::panicking::try::do_call
at libstd/rt.rs:59
at libstd/panicking.rs:479
17: __rust_maybe_catch_panic
at libpanic_unwind/lib.rs:102
18: std::rt::lang_start_internal
at libstd/panicking.rs:458
at libstd/panic.rs:358
at libstd/rt.rs:58
19: main
20: __libc_start_main
21: _start